3D visualization on the rotating bar using OPENGL and the dividing-cubes method
I am currently pursuing a second degree
in the Department of Computer Science due to the excellent opportunity
provided to LSU students to develop their own skill in the interdisciplinary
field of physical sciences and computer science.
This work is my system science design project
as a requirement for the Master of System science in the Department
of Computer Science at LSU.
3D visualization is a very important tool for
scientific computing, for it provides scientists with the ability to visualize
the output data, thus helps to diagnose and understand what is going on
in the computation. In the field of computational astrophysics, huge amount
of date are generated, typically several hundred giga-bytes each simulation,
therefore, 3D visualization plays a very critical pole here. Most of the
data generated in these simulations are very big density files, so one
of the challenging tasks is to render the density contours out of the raw
data, where the iso-surfacing method is widely used to find the vertices
belonging to the same density level. Our work here is based upon the above
philosophy, trying to use two different iso-surfacing method to pull out
the vertices from the density files generated from one simulation of a
rapidly rotating star, then make use of OPENGL (Open Graphic Library) to
render the images and visualize them.
Powerpoint Presentation
The following are different frames from our final
animation.
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